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Character Relics

Name Character Effect
Burning Blood Ironclad At the end of combat, heal 6 HP.
Ring of the Snake Silent At the start of each combat, draw 2 additional cards.
Divine Right Regent At the start of each combat, gain ★★★.
Bound Phylactery Necrobinder At the start of your turn, Summon 1.
Cracked Core Defect At the start of each combat, Channel 1 Lightning.
Name Effect
Black Blood At the end of combat, heal 12 HP.
Ring of the Drake At the start of your first 3 turns, draw 2 additional cards.
Divine Destiny At the start of each combat, gain ★★★★★★★.
Phylactery Unbound At the start of each combat, Summon 5. At the start of your turn, Summon 2.
Infused Core At the start of each combat, Channel 3 Lightning. Lightning deals 1 additional damage.
Name Character Effect
Red Skull Ironclad While your HP is at or below 50%, you have 3 additional Strength.
Snecko Skull Silent Whenever you apply Poison, apply an additional 1 Poison.
Fencing Manual Regent At the start of each combat, Forge 10.
Bone Flute Necrobinder Whenever Osty attacks, gain 2 Block.
Data Disk Defect Start each combat with 1 Focus.
Name Character Effect
Paper Phrog Ironclad Enemies with Vulnerable take 75% more damage rather than 50%.
Self-Forming Clay Ironclad Whenever you lose HP in combat, gain 3 Block next turn.
Tingsha Silent Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.
Twisted Funnel Silent At the start of each combat, apply 4 Poison to ALL enemies.
Galactic Dust Regent For every 10 ★ spent, gain 10 Block.
Regalite Regent The first time you create a card each turn, gain 4 Block.
Book Repair Knife Necrobinder Whenever a non-Minion enemy dies to Doom, heal 3 HP.
Funerary Mask Necrobinder At the start of each combat, add 3 Souls into your Draw Pile.
Gold-Plated Cables Defect Your rightmost Orb triggers its passive an additional time.
Symbiotic Virus Defect At the start of each combat, Channel 1 Dark.
Name Character Effect
Charon's Ashes Ironclad Whenever you Exhaust a card, deal 3 damage to ALL enemies.
Demon Tongue Ironclad The first time you lose HP on your turn, heal HP equal to the amount lost.
Ruined Helmet Ironclad The first time you gain Strength each combat, double the amount gained.
Helical Dart Silent Whenever you play a Shiv, gain 1 Dexterity this turn.
Paper Krane Silent Enemies with Weak deal 40% less damage to you rather than 25%.
Tough Bandages Silent Whenever you discard a card during your turn, gain 3 Block.
Lunar Pastry Regent At the end of your turn, gain ★.
Mini Regent Regent The first time you spend ★ each turn, gain 1 Strength.
Orange Dough Regent At the start of each combat, add 2 random Colorless cards into your Hand.
Big Hat Necrobinder At the start of each combat, add 2 random Ethereal cards into your Hand.
Bookmark Necrobinder At the end of each turn, lower the cost of a random Retained card by 1 until played.
Ivory Tile Necrobinder Whenever you play a card that costs or more, gain .
Emotion Chip Defect If you lost HP during the previous turn, trigger the passive ability of all Orbs at the start of your turn.
Metronome Defect The first time you Channel 7 Orbs each combat, deal 30 damage to ALL enemies.
Power Cell Defect At the start of each combat, add 2 zero-cost cards from your Draw Pile into your Hand.
Name Character Effect
Brimstone Ironclad At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.
Ninja Scroll Silent At the start of each combat, add 3 Shivs into your Hand.
Vitruvian Minion Regent Cards containing “Minion” deal double damage and gain double Block.
Undying Sigil Necrobinder Enemies with at least as much Doom as HP deal 50% less damage.
Runic Capacitor Defect Start each combat with 3 additional Orb Slots.