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Silent

Name Cost Rarity Effect
Neutralize 0 Basic Deal 3 damage.
Apply 1 Weak.
Deal 4 damage.
Apply 2 Weak.
Strike 1 Basic Deal 6 damage.
Deal 9 damage.
Dagger Spray 1 Common Deal 4 damage to ALL enemies twice.
Deal 6 damage to ALL enemies twice.
Dagger Throw 1 Common Deal 9 damage.
Draw 1 card.
Discard 1 card.
Deal 12 damage.
Draw 1 card.
Discard 1 card.
Flick-Flack 1 Common Sly.
Deal 7 damage to ALL enemies.
Sly.
Deal 9 damage to ALL enemies.
Leading Strike 1 Common Deal 3 damage.
Add 2 Shivs into your Hand.
Deal 6 damage.
Add 2 Shivs into your Hand.
Poisoned Stab 1 Common Deal 6 damage.
Apply 3 Poison.
Deal 8 damage.
Apply 4 Poison.
Predator 2 Common Deal 15 damage.
Next turn, draw 2 cards.
Deal 20 damage.
Next turn, draw 2 cards.
Ricochet 2 Common Sly.
Deal 3 damage to a random enemy 4 times.
Sly.
Deal 3 damage to a random enemy 5 times.
Slice 0 Common Deal 6 damage.
Deal 9 damage.
Sucker Punch 1 Common Deal 8 damage.
Apply 1 Weak.
Deal 10 damage.
Apply 2 Weak.
Backstab 0 Uncommon Innate.
Deal 11 damage.
Exhaust.
Innate.
Deal 15 damage.
Exhaust.
Dash 2 Uncommon Gain 10 Block.
Deal 10 damage.
Gain 13 Block.
Deal 13 damage.
Echoing Slash 1 Uncommon Deal 10 damage to ALL enemies.
Repeat this effect for each enemy killed.
Deal 13 damage to ALL enemies.
Repeat this effect for each enemy killed.
Finisher 1 Uncommon Deal 6 damage for each Attack already played this turn.
Deal 8 damage for each Attack already played this turn.
Flechettes 1 Uncommon Deal 5 damage for each Skill in your Hand.
Deal 7 damage for each Skill in your Hand.
Memento Mori 1 Uncommon Deal 9 damage.
Deals 4 additional damage for each card discarded this turn.
Deal 11 damage.
Deals 5 additional damage for each card discarded this turn.
Pinpoint 3 Uncommon Deal 15 damage.
Costs 1 less for each Skill played this turn.
Deal 19 damage.
Costs 1 less for each Skill played this turn.
Pounce 2 Uncommon Deal 14 damage.
The next Skill you play costs 0 .
Deal 20 damage.
The next Skill you play costs 0 .
Precise Cut 0 Uncommon Deal 13 damage.
Deals ? less damage for each other card in your Hand.
Deal 16 damage.
Deals ? less damage for each other card in your Hand.
Skewer X Uncommon Deal 8 damage X times.
Deal 11 damage X times.
Strangle 1 Uncommon Deal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.
Deal 10 damage.
Whenever you play a card this turn, the enemy loses 3 HP.
Assassinate 0 Rare Innate.
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust.
Innate.
Deal 13 damage.
Apply 2 Vulnerable.
Exhaust.
Grand Finale 0 Rare Can only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.
Can only be played if there are no cards in your Draw Pile. Deal 75 damage to ALL enemies.
Murder 3 Rare Deal 1 damage.
Deals 1 additional damage for each card drawn this combat.
2
The Hunt 1 Rare Deal 10 damage.
If Fatal, gain an additional card reward.
Exhaust.
Deal 15 damage.
If Fatal, gain an additional card reward.
Exhaust.
Suppress 0 Ancient Innate.
Deal 11 damage.
Apply 3 Weak.
Innate.
Deal 17 damage.
Apply 5 Weak.
Name Cost Rarity Effect
Defend 1 Basic Gain 5 Block.
Gain 8 Block.
Survivor 1 Basic Gain 8 Block.
Discard 1 card.
Gain 11 Block.
Discard 1 card.
Anticipate 0 Common Gain 2 Dexterity this turn.
Gain 4 Dexterity this turn.
Backflip 1 Common Gain 5 Block.
Draw 2 cards.
Gain 8 Block.
Draw 2 cards.
Blade Dance 1 Common Add 3 Shivs into your Hand.
Exhaust.
Add 4 Shivs into your Hand.
Exhaust.
Cloak and Dagger 1 Common Gain 6 Block.
Add 1 Shiv into your Hand.
Gain 6 Block.
Add 2 Shivs into your Hand.
Deadly Poison 1 Common Apply 5 Poison.
Apply 7 Poison.
Deflect 0 Common Gain 4 Block.
Gain 7 Block.
Dodge and Roll 1 Common Gain 4 Block.
Next turn, gain 4 Block.
Gain 6 Block.
Next turn, gain 6 Block.
Piercing Wail 1 Common ALL enemies lose 6 Strength this turn.
Exhaust.
ALL enemies lose 8 Strength this turn.
Exhaust.
Prepared 0 Common Draw 1 card.
Discard 1 card.
Draw 2 cards.
Discard 2 cards.
Snakebite 2 Common Retain.
Apply 7 Poison.
Retain.
Apply 10 Poison.
Untouchable 2 Common Sly.
Gain 6 Block.
Sly.
Gain 9 Block.
Acrobatics 1 Uncommon Draw 3 cards.
Discard 1 card.
Draw 4 cards.
Discard 1 card.
Blade Symphony 2 Uncommon Add 2 Shivs to ALL players' Hands.
1
Blur 1 Uncommon Gain 5 Block.
Block is not removed at the start of your next turn.
Gain 8 Block.
Block is not removed at the start of your next turn.
Bouncing Flask 2 Uncommon Apply 3 Poison to a random enemy 3 times.
Apply 3 Poison to a random enemy 4 times.
Bubble Bubble 1 Uncommon If the enemy has Poison, apply 9 Poison.
If the enemy has Poison, apply 12 Poison.
Calculated Gamble 0 Uncommon Discard your Hand,
then draw that many cards.
Exhaust.
Retain.
Discard your Hand,
then draw that many cards.
Exhaust.
Concoct 0 Uncommon Choose another player. Whenever their Attacks deal unblocked damage this turn, they apply 3 Poison.
Choose another player. Whenever their Attacks deal unblocked damage this turn, they apply 4 Poison.
Escape Plan 0 Uncommon Draw 1 card.
If you draw a Skill, gain 3 Block.
Draw 1 card.
If you draw a Skill, gain 5 Block.
Expertise 1 Uncommon Draw 2 cards.
They gain Retain this turn.
Draw 3 cards.
They gain Retain this turn.
Expose 0 Uncommon Remove all Artifact and Block from the enemy.
Apply 2 Vulnerable.
Exhaust.
Remove all Artifact and Block from the enemy.
Apply 3 Vulnerable.
Exhaust.
Fade 0 Uncommon Retain.
Another player gains 6 Dexterity this turn.
Retain.
Another player gains 9 Dexterity this turn.
Hand Trick 1 Uncommon Gain 7 Block.
Add Sly to a Skill in your Hand this turn.
Gain 10 Block.
Add Sly to a Skill in your Hand this turn.
Haze 2 Uncommon Apply 4 Poison and 1 Weak to ALL enemies.
Apply 6 Poison and 2 Weak to ALL enemies.
Hidden Daggers 0 Uncommon Discard 2 cards.
Add 2 Shivs into your Hand.
Discard 2 cards.
Add 2 Shivs+ into your Hand.
Leg Sweep 2 Uncommon Apply 2 Weak.
Gain 11 Block.
Apply 3 Weak.
Gain 14 Block.
Mirage 1 Uncommon Gain Block equal to Poison on ALL enemies.
Exhaust.
Gain Block equal to Poison on ALL enemies.
Reflex 3 Uncommon Sly.
Draw 2 cards.
Sly.
Draw 3 cards.
Sidestep 0 Uncommon Next turn, gain .
Next turn, gain .
Tactician 3 Uncommon Sly.
Gain .
Sly.
Gain .
Up My Sleeve 2 Uncommon Add 3 Shivs into your Hand.
Reduce this card's cost by 1.
Add 4 Shivs into your Hand.
Reduce this card's cost by 1.
Adrenaline 0 Rare Gain .
Draw 2 cards.
Exhaust.
Gain .
Draw 2 cards.
Exhaust.
Blade of Ink 1 Rare Add 2 Inky Shivs into your Hand.
Add 3 Inky Shivs into your Hand.
Bullet Time 3 Rare You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
2
Burst 1 Rare This turn, your next Skill is played an extra time.
This turn, your next 2 Skills are played an extra time.
Corrosive Wave 1 Rare Whenever you draw a card this turn, apply 2 Poison to ALL enemies.
Whenever you draw a card this turn, apply 3 Poison to ALL enemies.
Flanking 2 Rare The enemy takes double attack damage from other players this turn.
1
Knife Trap 2 Rare Play every Shiv in your Exhaust Pile on the enemy.
Upgrade and play every Shiv in your Exhaust Pile on the enemy.
Malaise X Rare Enemy loses X Strength. Apply X Weak.
Exhaust.
Enemy loses X+1 Strength. Apply X+1 Weak.
Exhaust.
Nightmare 3 Rare Choose a card.
Next turn, add 3 copies of that card into your Hand.
Exhaust.
2
Outbreak 3 Rare Apply 9 Poison to ALL enemies.
Poison triggers immediately.
Apply 12 Poison to ALL enemies.
Poison triggers immediately.
Shadow Step 1 Rare Discard your Hand.
Next turn, Attacks deal double damage.
0
Shadowmeld 1 Rare Double your Block gain this turn.
0
Storm of Steel 1 Rare Discard your Hand.
Add 1 Shiv into your Hand for each card discarded.
Discard your Hand.
Add 1 Shiv+ into your Hand for each card discarded.
Name Cost Rarity Effect
Accelerant 1 Uncommon Poison is triggered 1 additional time.
Poison is triggered 2 additional times.
Accuracy 1 Uncommon Shivs deal 4 additional damage.
Shivs deal 6 additional damage.
Footwork 1 Uncommon Gain 2 Dexterity.
Gain 3 Dexterity.
Infinite Blades 1 Uncommon At the start of your turn, add 1 Shiv into your Hand.
Innate.
At the start of your turn, add 1 Shiv into your Hand.
Noxious Fumes 1 Uncommon At the start of your turn, apply 2 Poison to ALL enemies.
At the start of your turn, apply 3 Poison to ALL enemies.
Phantom Blades 1 Uncommon Shivs gain Retain.
The first Shiv you play each turn deals 9 additional damage.
Shivs gain Retain.
The first Shiv you play each turn deals 12 additional damage.
Speedster 2 Uncommon Whenever you draw a card during your turn, deal 2 damage to ALL enemies.
Innate.
Whenever you draw a card during your turn, deal 2 damage to ALL enemies.
Abrasive 3 Rare Sly.
Gain 1 Dexterity.
Gain 4 Thorns.
Sly.
Gain 1 Dexterity.
Gain 6 Thorns.
Afterimage 1 Rare Whenever you play a card, gain 1 Block.
Innate.
Whenever you play a card, gain 1 Block.
Envenom 2 Rare Whenever an Attack deals unblocked damage, apply 1 Poison.
Whenever an Attack deals unblocked damage, apply 2 Poison.
Fan of Knives 2 Rare Shivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Shivs now hit ALL enemies.
Add 5 Shivs into your Hand.
Master Planner 2 Rare When you play a Skill, it gains Sly.
1
Serpent Form 3 Rare Whenever you play a card, deal 4 damage to a random enemy.
Whenever you play a card, deal 6 damage to a random enemy.
Sneaky 2 Rare Sly.
Whenever another player attacks an enemy, gain 1 Block.
Sly.
Whenever another player attacks an enemy, gain 2 Block.
Tools of the Trade 1 Rare At the start of your turn, draw 1 card and discard 1 card.
0
Tracking 2 Rare Weak enemies take 50% more damage from Attacks.
1
Well-Laid Plans 2 Rare At the end of your turn, you no longer discard your Hand.
1
Wraith Form 3 Ancient Gain 2 Intangible.
At the start of your turn, lose 1 Dexterity.
Gain 3 Intangible.
At the start of your turn, lose 1 Dexterity.