Shared Potions
Common
Section titled “Common”| Name | Effect | |
|---|---|---|
| Attack Potion | Choose 1 of 3 random Attack cards to add into your Hand. It's free to play this turn. | |
| Block Potion | Gain 12 Block. | |
| Colorless Potion | Choose 1 of 3 random Colorless cards to add into your Hand. It's free to play this turn. | |
| Dexterity Potion | Gain 2 Dexterity. | |
| Energy Potion | Gain . | |
| Explosive Ampoule | Deal 10 damage to ALL enemies. | |
| Fire Potion | Deal 20 damage. | |
| Flex Potion | Gain 5 Strength. At the end of your turn, lose 5 Strength. | |
| Power Potion | Choose 1 of 3 random Power cards to add into your Hand. It's free to play this turn. | |
| Skill Potion | Choose 1 of 3 random Skill cards to add into your Hand. It's free to play this turn. | |
| Speed Potion | Gain 5 Dexterity. At the end of your turn, lose 5 Dexterity. | |
| Strength Potion | Gain 2 Strength. | |
| Swift Potion | Draw 3 cards. | |
| Vulnerable Potion | Apply 3 Vulnerable. | |
| Weak Potion | Apply 3 Weak. |
Uncommon
Section titled “Uncommon”| Name | Effect | |
|---|---|---|
| Blessing of the Forge | Upgrade all cards in your Hand for the rest of combat. | |
| Clarity Extract | Draw 1 card. At the start of your next 3 turns, draw 1 additional card. | |
| Cure All | Gain . Draw 2 cards. | |
| Duplicator | This turn, your next card is played an extra time. | |
| Fortifier | Triple your Block. | |
| Fysh Oil | Gain 1 Strength and 1 Dexterity. | |
| Gambler's Brew | Discard any number of cards, then draw that many. | |
| Heart of Iron | Gain 7 Plating. | |
| Liquid Bronze | Gain 3 Thorns. | |
| Potion of Binding | Apply 1 Weak and 1 Vulnerable to ALL enemies. | |
| Powdered Demise | Enemy loses 9 HP at the end of each of its turns. | |
| Radiant Tincture | Gain . Gain an additional at the start of your next 3 turns. | |
| Regen Potion | Gain 5 Regen. | |
| Stable Serum | Retain your Hand for 2 turns. | |
| Touch of Insanity | Choose a card in your Hand. It is free to play this combat. |
| Name | Effect | |
|---|---|---|
| Beetle Juice | Enemy's attacks deal 30% less damage for the next 4 turns. | |
| Bottled Potential | Shuffle ALL your cards into your Draw Pile. Draw 5 cards. | |
| Distilled Chaos | Play the top 3 cards of your Draw Pile. | |
| Droplet of Precognition | Choose a card in your Draw Pile and add it into your Hand. | |
| Entropic Brew | Fill all your empty potion slots with random potions. | |
| Fairy in a Bottle | When your HP would be reduced to 0, instead this potion is discarded and you heal to 30% of your Max HP. | |
| Fruit Juice | Gain 5 Max HP. | |
| Gigantification Potion | The next Attack you play deals triple damage. | |
| Liquid Memories | Put a card from your Discard Pile into your Hand. It's free to play this turn. | |
| Lucky Tonic | Gain 1 Buffer. | |
| Mazaleth's Gift | Gain 1 Ritual. | |
| Orobic Acid | Add a random Attack, Skill, and Power into your Hand. They're free to play this turn. | |
| Shackling Potion | ALL enemies lose 7 Strength this turn. | |
| Ship in a Bottle | Gain 10 Block. Next turn, gain 10 Block. | |
| Snecko Oil | Draw 7 cards. Randomize the cost of cards in your Hand this turn. |
| Name | Effect | |
|---|---|---|
| Ambergris | Heal for 50% of your Max HP. If used in combat, take an extra turn. | |
| Foul Potion | Deal 12 damage to ALL players and enemies. Can be thrown at the Merchant for 100 Gold instead. | |
| Glowwater Potion | Exhaust your Hand. Draw 10 cards. |