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Fossil Stalker

FOSSIL_STALKER
StatNormalA8+
HP51–5354–56

Suck 3 — Gains 1 Strength for each unblocked attack damage dealt

Opens with Latch. Then random between Tackle, Latch, and Lash (no repeat):

flowchart LR
  A[Latch] --> R{Random
No repeat}
  R --> B[Tackle]
  R --> A
  R --> C[Lash]
  B --> R
  C --> R
MoveEffectNormalA9+
TackleSingle attack + applies 1 Frail9 damage11 damage
LatchSingle attack12 damage14 damage
Lash2-hit attack3×2 damage4×2 damage

Suck triggers per attack hit. For attacks that strike multiple players simultaneously, Fossil Stalker gains the Suck amount of Strength as long as at least one player takes unblocked damage from that hit — it does NOT stack per player hit.