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Axe Raider

AXE_RUBY_RAIDER
StatNormalA8+
HP20–2221–23

None

Fixed loop:

flowchart LR
  A[Swing] --> B[Swing] --> C[Big Swing] --> A
MoveEffectNormalA9+
SwingSingle attack + gains Block5 damage + 5 Block6 damage + 6 Block
Big SwingSingle attack12 damage13 damage