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Chomper

CHOMPER
StatNormalA8+
HP60–6463–67

Artifact 2

Fixed loop, position-dependent. 1st starts with Clamp, 2nd starts with Screech:

flowchart LR
  S1([1st start]) -.-> A
  S2([2nd start]) -.-> B
  A[Clamp] --> B[Screech] --> A
MoveEffectNormalA9+
Clamp2-hit attack8×2 damage9×2 damage
ScreechShuffles 3 Dazed into discard pile