Mysterious Knight
An enhanced Flail Knight encountered in the “Mysterious Knight” event. Starts combat with 6 Strength and 6 Plating.
| Stat | Normal | A8+ |
|---|---|---|
| HP | 101 | 108 |
Starting Powers
Section titled “Starting Powers”- Strength 6 — Increases attack damage by 6.
- Plating 6 — At the end of your turn, gain 6 Block. Plating is reduced by 1 at the start of your turn.
Move Pattern
Section titled “Move Pattern”Opens with Ram. Then weighted random between Breaker (weight 1, no repeat), Flail (weight 2), and Ram (weight 2):
flowchart LR
A[Ram] --> R{Random
Weighted}
R -->|weight 1 no repeat| B[Breaker]
R -->|weight 2| C[Flail]
R -->|weight 2| A
B --> R
C --> R Move List
Section titled “Move List”| Move | Effect | Normal | A9+ |
|---|---|---|---|
| Ram | Single attack | 15 damage | 17 damage |
| Flail | 2-hit attack | 9×2 damage | 10×2 damage |
| Breaker | Gains 3 Strength | — | — |