Skulking Colony
Solo elite. Hardened Shell limits damage taken per turn.
| Stat | Normal | A8+ |
|---|---|---|
| HP | 75 | 80 |
Starting Powers
Section titled “Starting Powers”Hardened Shell 20 — Cannot lose more than 20 HP each turn. Resets at the start of each side’s turn.
Move Pattern
Section titled “Move Pattern”Fixed loop:
flowchart LR A[Zoom] --> B[Zoom] --> C[Inertia] --> D[Piercing Stabs] --> A
Move List
Section titled “Move List”| Move | Effect | Normal | A9+ |
|---|---|---|---|
| Zoom | Single attack | 14 damage | 16 damage |
| Inertia | Single attack + gains Strength | 9 damage, +2 Strength | 11 damage, +4 Strength |
| Piercing Stabs | 2-hit attack | 7 damage ×2 | 8 damage ×2 |