Waterfall Giant
Solo boss. Accumulates Steam Eruption power. Enters a self-destruct phase when HP reaches 0.
| Stat | Normal | A8+ |
|---|---|---|
| HP | 240 | 250 |
Starting Powers
Section titled “Starting Powers”None
Move Pattern
Section titled “Move Pattern”Pressurize is used only on the first turn. Afterward, loops through a 5-move cycle. Every move adds +3 Steam Eruption. When HP reaches 0, enters the self-destruct phase (cannot die while it has Steam Eruption power).
flowchart LR A[Pressurize] --> B[Stomp] --> C[Ram] --> D[Siphon] --> E[Pressure Gun] --> F[Pressure Up] --> B B -.->|HP = 0| G[About To Blow] --> H[Explode] --> H
Move List
Section titled “Move List”| Move | Effect | Normal | A9+ |
|---|---|---|---|
| Pressurize | Gains Steam Eruption power | +15 Steam Eruption | +20 Steam Eruption |
| Stomp | Single attack + applies 1 Weak + Steam Eruption +3 | 15 damage | 16 damage |
| Ram | Single attack + Steam Eruption +3 | 10 damage | 11 damage |
| Siphon | Heals HP + Steam Eruption +3 | Heals 10 × player count | Heals 15 × player count |
| Pressure Gun | Single attack + Steam Eruption +3. Damage increases by 5 each use | 20 damage (first) | 23 damage (first) |
| Pressure Up | Single attack + Steam Eruption +3 | 13 damage | 14 damage |
| About To Blow | Stunned. HP becomes infinite. Stores accumulated Steam Eruption as explosion damage | — | — |
| Explode | Deals damage equal to accumulated Steam Eruption. Dies | Accumulated | Same |
Special Mechanics
Section titled “Special Mechanics”- When HP reaches 0 while it has Steam Eruption, its HP changes to infinite and it enters the self-destruct phase
- Explosion damage equals the accumulated Steam Eruption value