Soul Fysh
Solo boss. Fades into an Intangible state, then reappears applying Vulnerable.
| Stat | Normal | A8+ |
|---|---|---|
| HP | 211 | 221 |
Starting Powers
Section titled “Starting Powers”None
Move Pattern
Section titled “Move Pattern”Fixed loop:
flowchart LR A[Beckon] --> B[De-Gas] --> C[Gaze] --> D[Fade] --> E[Scream] --> A
Move List
Section titled “Move List”| Move | Effect | Normal | A9+ |
|---|---|---|---|
| Beckon | Adds 2 Beckon cards (1 to draw pile, 1 to discard pile) | — | — |
| De-Gas | Single attack | 16 damage | 18 damage |
| Gaze | Single attack + adds 1 Beckon to discard pile | 7 damage | 8 damage |
| Fade | Gains 2 Intangible. Becomes transparent | — | — |
| Scream | Single attack + applies 3 Vulnerable. Reappears | 13 damage | 15 damage |
Special Mechanics
Section titled “Special Mechanics”Beckon cards are status cards. If in hand at end of turn, the player loses 6 HP.