Solo boss. Three-phase fight. Revives after each defeat, becoming stronger.
| Stat | Normal | A8+ |
|---|
| HP (Phase 1) | 100 | 111 |
| HP (Phase 2) | 200 × player count | 212 × player count |
| HP (Phase 3) | 300 × player count | 313 × player count |
Adaptable 1 (revives when defeated) + Enrage (gains Strength whenever the player plays a Skill card)
flowchart LR
subgraph Phase 1
A1[Bite] --> A2[Skull Bash] --> A1
end
A1 -.->|Defeated| R1[Respawn]
subgraph Phase 2
R1 --> B1[Multi-Claw] --> B1
end
B1 -.->|Defeated| R2[Respawn]
subgraph Phase 3
R2 --> C1[Lacerate] --> C2[Big Pounce] --> C3[Burning Growl] --> C1
end
| Move | Effect | Normal | A9+ |
|---|
| Bite | Single attack | 20 damage | 22 damage |
| Skull Bash | Single attack + applies 1 Vulnerable | 14 damage | 16 damage |
| Respawn | Full HP restore + grows 10% larger + gains new power | — | — |
| Multi-Claw | Multi-hit attack. Hit count increases by 1 each use | 10×(3+N) damage | 11×(3+N) damage |
| Lacerate | 3-hit attack | 10×3 damage | 11×3 damage |
| Big Pounce | Single heavy attack | 45 damage | 45 damage |
| Burning Growl | Adds Burn cards to discard pile + gains Strength | 3 Burn cards + 2 Strength | 5 Burn cards + 3 Strength |