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Pael

  • Epithet: Melting Dragon
  • Act: Act 2 (Hive)
Appears in: Act2.Hive
Name Effect
Pael's Blood At the start of your turn, draw 1 additional card.
Pael's Claw Upon pickup, Enchant all Defends with ?.
Pael's Eye The first time each combat you end your turn without playing cards, Exhaust your Hand, and take an extra turn.
Pael's Flesh Gain an additional at the start of your 3rd turn, and every turn after that.
Pael's Growth Upon pickup, Enchant a card with ?.
Pael's Horn Upon pickup, add 2 Relax to your Deck.
Pael's Legion Doubles Block gained from a card, then goes to sleep for 2 turns.
Pael's Tears If you end your turn with unspent , gain an additional next turn.
Pael's Tooth Upon pickup, remove 5 cards from your Deck. After each combat, randomly add 1 back Upgraded.
Pael's Wing You may sacrifice card rewards to Pael. Every 2 sacrifices, obtain a Relic.

1 relic is selected from each of 3 pools, presenting 3 offerings total.

RelicEffect
Pael’s FleshStarting from Turn 3, gain 1 Energy at the start of your turn
Pael’s HornAdd 2 Relax cards to your deck
Pael’s TearsIf you end your turn with unspent Energy, gain 2 Energy on the next turn
RelicEffectCondition
Pael’s WingYou can offer card rewards to Pael. For every 2 offerings, obtain 1 relic from the relic bagAlways a candidate
Pael’s ClawEnchant all Block-tagged cards in your deck with Goopy (gains Exhaust; Block increases each time it is played)3+ cards eligible for Goopy enchantment
Pael’s ToothRemove 5 cards from your deck. After each combat, 1 card is randomly upgraded and returned to your deck (all 5 returned after 5 combats)5+ removable cards
Pael’s GrowthEnchant 1 card with Clone (amount 4). You can also enchant additional cards with Clone at Rest SitesAlways a candidate
RelicEffectCondition
Pael’s EyeThe first time in each combat you end a turn without playing a card, Exhaust your entire hand and gain an extra turnAlways a candidate
Pael’s BloodDraw 1 additional card at the start of your turnAlways a candidate
Pael’s LegionDouble all Block effects. After generating Block, fall asleep for 2 turns (doubling is disabled while asleep). Summoned as a pet (randomly selected from 4 appearances)Only if the player does not have an event pet