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Darv

  • Epithet: The Hoarder
  • Act: Shared Ancient (randomly assigned to Act 2 or Act 3)
Appears in: Act2.Hive / Act3.Glory
Name Effect
Astrolabe Upon pickup, Transform 3 cards, then Upgrade them.
Black Star Elites drop an additional Relic when defeated.
Calling Bell Upon pickup, obtain a unique Curse and 3 Relics.
Dusty Tome Upon pickup, obtain an Ancient Card.
Ectoplasm You can no longer gain Gold. Gain at the start of each turn.
Empty Cage Upon pickup, remove 2 cards from your Deck.
Pandora's Box Transform ALL Strikes and Defends.
Philosopher's Stone Gain at the start of each turn. ALL enemies start combat with 1 Strength.
Runic Pyramid At the end of your turn, you no longer discard your Hand.
Snecko Eye At the start of your turn, draw 2 additional cards. Start each combat Confused.
Sozu Gain at the start of each turn. You can no longer obtain Potions.
Velvet Choker Gain at the start of each turn. You cannot play more than 6 cards per turn.

From 11 relic candidates, those that meet the conditions are filtered and randomly selected. Each Energy relic is treated as an independent candidate.

RelicEffectCondition
AstrolabeTransform 3 cards and upgrade themUnconditional
Black StarElites drop an additional relicUnconditional
Calling BellAdd Curse of the Bell (a special curse) to your deck and obtain 3 relics (1 Common, 1 Uncommon, 1 Rare)Unconditional
Empty CageRemove 2 cards from your deckUnconditional
Pandora’s BoxTransform all Strikes and DefendsOnly if there are no deck-clearing modifiers
Runic PyramidAt the end of your turn, you no longer discard your handUnconditional
Snecko EyeDraw 2 additional cards at the start of your turn. Start combat ConfusedUnconditional
Ectoplasm+1 Energy per turn. You can no longer gain GoldAct 2 only
Sozu+1 Energy per turn. You can no longer obtain potionsAct 2 only
Philosopher’s Stone+1 Energy per turn. All enemies start combat with 1 StrengthAct 2 or Act 3
Velvet Choker+1 Energy per turn. You may only play 6 cards per turnAct 2 or Act 3
  1. Filter relic candidates based on the current Act and modifier status, keeping only those that meet conditions
  2. Shuffle the results
  3. 50% chance to branch into one of the following:
    • Pattern A: First 2 from the shuffled list + Dusty Tome = 3 offerings
    • Pattern B: First 3 from the shuffled list = 3 offerings

Act 2 puts 4 Energy relics into the draw pool as separate candidates; Act 3 puts in 2.

Dusty Tome randomly selects 1 card from the player’s character-specific card pool among Ancient rarity cards, excluding cards that are Archaic Tooth transformation targets (Shatter, Suppress, Protector, Meteor Shower, Quadcast). The selected card is added to the deck in an upgraded state.

As a result, the card obtained is fixed to 1 per character:

CharacterCardTypeCostEffect
The IroncladCorruptionPower3Skills cost 0. Whenever you play a Skill, Exhaust it
The SilentWraith FormPower3Gain Intangible. At the start of your turn, lose Dexterity
The DefectBiased CognitionPower1Gain Focus. At the start of your turn, lose Focus
The NecrobinderForbidden GrimoirePower2At the end of combat, you may remove a card from your deck
The RegentThe Sealed ThronePower1 (★3)Whenever you play a card, gain ★